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Training example

Let the viewer decide the story.

A viewer choice matters when the story shows its consequence. Decide what Mara does at the blocked aisle.

Press play and use the interactions in this published example.

Read the related guide

4.9/5Capterra

How it was built

A choice controls the next scene

Native buttons save the story choice and open the matching result. The recap displays the saved response.

  • Buttons
  • Video branching
  • Viewer variables

What it does

Choose the action that reveals the character and changes the outcome.

The scenario is fictional and does not replace site safety rules.

Inside the experience

What the viewer does

The video gives each interaction a clear job in the route.

1. Review

Choose the Consequence

A rushed supervisor asks Mara to use a blocked aisle to save five minutes. What should Mara do?

2. Choose

Select an answer

Choose Stop and clear the aisle, Take the blocked route, or Cut away before she decides.

3. Follow

Open the result

The video opens the matching route and carries the story choice into the recap.

What it reports

Each interaction is measured

Viewer choice
The report stores the answer selected in the decision scene.
Result route
The session shows which result scene opened after the choice.
Story Choice
The recap keeps the saved value with the viewer session.

Build one like it

Start from a video you already have

The interactions were added on top of an existing recording.